Michael jake carter mcarter headset left side image

Left Side View

Michael jake carter mcarter headset close up image

Close Up View

Michael jake carter mcarter headset right side image

Right Side View

Michael jake carter mcarter headset wireframe image

Wireframe View

Michael jake carter mcarter headset texture maps

PBR Material Texture Maps - Albedo, Normal, Rough, Emissive, Metalness

3D Model : Headset Using PBR Materials - Sketchfab

Headset Model Using PBR Materials

Details:

Tris - 7444
Texture Maps 1024 x 1024

Summary:

I chose to create a low poly 3D Headset model that would use a PBR Material pipeline with Roughness, Metalness, Normal, Emissive Map and Albedo Map. This headset is meant to display both knowledge of modeling techniques and texture maps used within PBR Material pipeline. The concept, model and texture maps were all created by me.

Goals:

Create efficient low poly model. (Check)
Maintain a realistic style. (Check)
Use PBR pipeline and method to create realistic lighting and textures. (Check)
Can it be rigged, animated and ready for game usage. (Check)

More artwork
Michael jake carter mcarter 1926 model t 3 4 viewMichael jake carter right side imageMichael jake carter mcarter revolver 3 4 view