Tris - 4936
Texture Maps 2048 x 2048
I wanted to create a low-mid poly Slot Machine that would use a PBR Material pipeline with Roughness, Metalness, Normal Map and Albedo Map. This slot machine would be used in a game were realism is the main focus. The model and texture maps were all created by me.
Create efficient low poly model. (Check)
Stay within realistic references. (Check)
Use PBR pipeline and method to create realistic lighting and textures. (Check)
Can it be rigged, animated and ready for game usage. (Check)