Michael jake carter mcarter 1926 model t 3 4 view

3/4th View

Michael jake carter mcarter 1926 model t close up view

Close Up View

Michael jake carter mcarter 1926 model t back view

Back View

Michael jake carter mcarter 1926 model t wireframe view

Wireframe View

Michael jake carter mcarter 1926 model t texture maps

PBR Material Texture Maps - Albedo, Rough, Normal and Metalness.

3D Model : Customized 1926 Model T Using PBR Materials - Sketchfab

Customized 1926 Model T

Details:

Tris - 34,978
Texture Maps 2048 x 2048

Summary:

I wanted to create a low-mid poly 3D Customized 1926 Model T that would use a PBR Material pipeline with Roughness, Metalness, Normal Map and Albedo Map. This vehicle would be used in a game were realism is the main focus. The model and texture maps were all created by me.

Goals:

Create efficient low poly model. (Check)
Stay within realistic references. (Check)
Use PBR pipeline and method to create realistic lighting and textures. (Check)
Can it be rigged, animated and ready for game usage. (Check)

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