Michael jake carter mcarter screwdriver left side image

Left Side View

Michael jake carter mcarter screwdriver close up image

Close Up View

Michael jake carter mcarter screwdriver right side image

Right Side View

Michael jake carter mcarter screwdriver wireframe image

Wireframe View

Michael jake carter mcarter screwdriver texture maps

PBR Material Texture Maps - Albedo, Roughness, Normal, and Metalness Map.

3D Model : Screwdriver Using PBR Materials - Sketchfab

Screwdriver Using PBR Materials - High Poly

Details:

Tris - 11,192
Texture Maps 1024 x 1024

Summary:

I created this model for the course I was taking GAM 401 at Academy of Art University. This assignment wanted us to create a high poly model that would use efficient edge flow, and poly placement. I decided after this assignment to take it even farther by UV Mapping and creating the Roughness, Metalness, Normal Map as well as Albedo Map. The model and texture maps were all created by me.

Goals:

Create efficient edge flow. (Check)
Think technically about poly placement. (Check)
Stay within realistic style. (Check)
Use PBR pipeline and method to create realistic lighting and textures. (Check)
Can it be rigged, animated and ready for game usage. (Check)

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